Sins of a Solar Empire
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Ability User: Halcyon Carrier
Ability Type: Passive
Target: Self
Antimatter Cost: N/A
Cooldown Time: N/A
Duration: N/A
Range: N/A
Effect(s):
  • Extra Squadrons: 1 -> 2 -> 3 -> 4

Increases the number of strike craft squadrons the Halcyon can support. Passive upgrade for the Halcyon Carrier.

Tactics[]

These new squads are built and replaced independently of existing squads, so in effect this ability also increases the Halcyon's strike craft build rate. Along with the fact that it does not require antimatter to build strike craft, this makes the Halcyon the most reliable carrier in the game, which makes a lot of sense when you remember that the Advent generally specialize in strike craft. However, investing in this ability means skimping on either Telekinetic Push or Amplify Energy Aura, which are both critical late-game support abilities.

With this ability maximized, the Halcyon at max level can field 12 squadrons at all times, giving it the greatest sustained strikecraft capacity of any single ship. The Skirantra Carrier can exceed it for limited durations using Scramble Bombers, although a high-level Halcyon can go even further by activating Anima Tempest.

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