Arcova Scout Frigate
From Sins of a Solar Empire
Accustomed to the prolonged periods of isolation their long reconnaissance missions often require, Arcova crews make excellent forward observers for the fleet. Their powerful engines, ability to bypass enemy phase jump inhibitors and remote sensor equipment further enhance their intelligence role.
Extracted from the game manual.
While its lack of any real firepower prevents it from serving any early combat role, the Arcova is arguably the best early reconnaissance frigate of any empire. The Sensor Probe ability is easily and cheaply researched and provides an edge over the other two empires' scout frigates. In the late game, the timed explosive ability allows them to attack buildings with devastating effect, however the lack of armor means that this will most likely be restricted to supply line raids. Like all scout frigates it can be upgraded with a jump drive that is immune to the effects of phase jump inhibitors.
| Primary Role: | Exploration / Recon |
|---|---|
| Shield Power: | Very Low |
| Hull Points: | Very Low |
| Armor Level: | Very Low |
| Armor Type | Light |
| Primary Weapons: | Forward Pulse Laser |
| Antimatter: | None |
| Crew Complement: | 75 |
| Explore | Probe | Timed Explosives | Infallible Jump Drive | |
| Attack | Stop | Move | Tactics Management | |
