Kanrak Assailant
From Sins of a Solar Empire
Equipped with a long-range torpedo launcher, the Kanrak has been designed to eliminate both stationary and mobile targets from a safe distance. Depending on the importance of the target and the overall tactical situation, Kanrak commanders may decide to channel power from the ship‘s engine system into its missile‘s warhead, granting the vessel increased weapons range and an area of effect attack at the expense of mobility.
Tougher than the closest TEC equivalent, and capable of bringing more firepower to bear on a single target than the Advent Illuminator, the Assailant is a well balanced support frigate. About as expensive as the Advent counterpart but far more specialized towards long ranged combat, the phase torpedo benefits from being able to bypass shields and hit the enemy hull directly. The special ability can be maintained indefinitely, but doing so makes the Assailant vulnerable to being flanked as it drastically reduces the rate at which it can turn. Plus, the amount of damage is sadly lacking as a huge cloud of Assailants can kill a level 10 capital ship before a nearby enemy Cobalt dies from Discharging Missiles effect.
| Ship Type: | Kanrak Assailant |
|---|---|
| Faction: | Vasari |
| Primary Role: | Long-Range Assault |
| Armor Type: | Light |
| Weapons (Fore): | Forward Phase Torpedo Launcher |
| Compliment: | 165 |
| Discharging Missiles | | | | |
| Attack | Stop | Move | Tactics Management | |
