Krosov Siege Frigate
From Sins of a Solar Empire
When it‘s time to take out a planetary target, the TEC calls in its Krosov Siege Frigates to do the job. A small group of Krosov‘s can quickly cause catastrophic damage to an enemy world and can survive against defenders with its heavier shields and hull. Regrettably, the situation is dire enough that the TEC command is considering equipping radioactive warheads to the Krosov, that will severely diminish the population growth of enemy planets.
[edit] Tactics
- Nearly identical to the other two siege frigates, the Krosov does not differentiate itself until late in the game when Heavy Fallout becomes available. This special ability allows for hit and run raids with Krosovs to become more effective by reducing the rate at which the enemy can repopulate, thus reducing their income from taxes. Be aware that this effect persists even if the planet is destroyed, making it of detriment should you conquer the system yourself.
- When grouped with a carrier holding fighters, a pair of Flak frigates and a group of Hoshiko Robotics Cruisers, a attack group of Krosovs has a much higher chance of surviving any planetary defenses.
| Ship Type: | Frigate |
|---|---|
| Primary Role: | Planetary Bombardment |
| Shield Power: | Low |
| Hull Points: | Low |
| Armor Level: | Low |
| Armor Type: | Light |
| Antimatter: | None |
| Weapons: | Forward Heavy Pulse Laser / 2 x Ship-to-Surface Nuclear Missile Launchers |
| Compliment: | 175 |
| Heavy Fallout | | | | |
| Attack | Stop | Move | Tactics Management | |
