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Military Tree

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The Military Tree is the combat research tree for the TEC.

Quick Gauss Capacitors, Hangar Defense, Highly Conductive Rails, and Phase Jump Inhibitor were moved to the Defense Tree and Heavy Fallout requires 5 Military Labs instead of 4 in Entrenchment.

Ogrov Prototype, Dynamic Frequencies, and Amplified Beam Output were added in Entrenchment.

TECMilitaryStructural

Structural SubsystemsEdit

Provides technologies related to improving armor plating, hull strength, shielding, power system and engines.

 
Name Military Labs Prerequisites Effect (Per level) Cost
(Credits/Metal/Crystal)
Advanced Metallurgy1 "ArmorBaseAdjustment" +0.75400/0/25
500/0/50
Hull Reinforcement1 "HullPointsMaxAdjustment" +6.25%, "HullPointsRegenAdjustment" +2.5%400/0/25
500/0/50
Fortified Superstructure2Hull Reinforcement"HullPointsMaxAdjustment" +6.25%, "HullPointsRegenAdjustment" +2.5%600/50/100
700/75/125
Improved Shield Arrays3 "ShieldPointsMaxAdjustment" +5.0%, "ShieldPointsRegenAdjustment" +5.0%800/100/175
900/125/200
Titano-Ferric Plating3Advanced Metallurgy"ArmorBaseAdjustment" +0.75800/100/175
900/125/200
Efficient Generators4 "AntimatterCapacityAdjustment" +5.0%, "AntimatterRegenAdjustment" +5.0%1000/150/250
1100/175/275
Expert Damage Control4Fortified Superstructure"HullPointsMaxAdjustment" +2.5%, "HullPointsRegenAdjustment" +10.0%1000/150/250
1100/175/275
Superior Shield Emitters5Improved Shield Arrays"ShieldPointsMaxAdjustment" +5.0%, "ShieldPointsRegenAdjustment" +5.0%1200/200/325
1300/225/350
Impact Analysis5Titano-Ferric Plating"ArmorBaseAdjustment" +0.751200/200/325
1300/225/350
Advanced Maneuvering5 "CapitalShipAngularThrustAdjustment" +7.5%1200/200/325
1300/225/350
Failsafe Jump Plotting6 Unlocks Infallible Jump Drive1400/250/400
Potent Reaction Chaining6Efficient Generators"AntimatterCapacityAdjustment" +5.0%, "AntimatterRegenAdjustment" +5.0%1400/250/400
1500/275/425
Repelon Premium Armor7Impact Analysis"ArmorBaseAdjustment" +0.751600/300/475
1700/325/500
TECMilitaryBallistics&Rocketry

Ballistics and RocketryEdit

Provides improvements related to defensive structures, ship-to-ship weapons, and planetary bombardment.

Name Military Labs Prerequisites Effect (Per level) Cost
(Credits/Metal/Crystal)
Quick Gauss Capacitors1 Gauss platform fire rate +5/10/15%400/0/25
500/0/50
600/0/75
Laser Amplification1 "WeaponDamageAdjustment" +5.0% for "Lasertech" weapons400/0/25
500/0/50
Ferro-Uranite Rounds2Advanced Metallurgy"WeaponDamageAdjustment" +5.0% for "Autocannon" weapons600/50/100
700/75/125
High Intensity Lasers2Laser Amplification"WeaponDamageAdjustment" +5.0% for "Lasertech" weapons600/50/100
700/75/125
Refined Missile Avionics2Javelis Prototype"WeaponDamageAdjustment" +5.0% for "Missile" weapons600/50/100
700/75/125
Highly Conductive Rails3Advanced Ballistics"WeaponRangeAdjustment" perLevelValue: +12.0% for "Gauss" weapons 800/100/175
Advanced Ballistics3Ferro-Uranite Rounds"WeaponDamageAdjustment" +5.0% for "Autocannon" weapons800/100/175
900/125/200
Dynamic Frequencies3 "WeaponDamageAdjustment" +5.0% for "Beam" weapons800/100/175
900/125/200
Amplified Beam Output4Dynamic Frequencies"WeaponDamageAdjustment" +5.0% for "Beam" weapons1000/150/250
1100/175/275
Enhanced ACM4Refined Missile Avionics "WeaponDamageAdjustment" +5.0% for "Missile" weapons1000/150/250
1100/175/275
Heavy Fallout5 Unlocks Heavy Fallout1200/200/325
Refined Propellants5Advanced Ballistics"WeaponDamageAdjustment" +5.0% for "Autocannon" weapons1200/200/325
1300/225/350
Cyclotaurite Payloads6Enhanced ACM"WeaponDamageAdjustment" +5.0% for "Missile" weapons1400/250/400
1500/275/425
Extended Range Missiles7Cyclotaurite Payloads"WeaponRangeAdjustment" +4.0% for "Missile" weapons1600/300/475
1700/325/500
1800/350/525
High Yield Warheads7Heavy Fallout"BombingDamageAsDamageDealerAdjustment" +10.0%1600/300/475
1700/325/500
1800/350/525
TECMilitaryExperimental

Experimental DesignEdit

Gives access to the latest wartime technologies including new planetary defenses, ship designs, weapon technologies, and special abilities.

Name Military Labs Prerequisites Effect (Per level) Cost
(Credits/Metal/Crystal)
Hangar Defense1 Unlocks Hangar Defense400/0/25
Repair Platform1 Unlocks Repair Platform400/0/25
Superior Repair Bots2Repair Platform 600/50/100
700/75/125
Garda Prototype2 Unlocks Garda Flak Frigate600/50/100
Javelis Prototype2 Unlocks Javelis LRM Frigate600/50/100
Krosov Prototype2 Unlocks Krosov Siege Frigate600/50/100
Percheron Prototype3 Unlocks Percheron Light Carrier800/100/175
Hoshiko Prototype3Superior Repair BotsUnlocks Hoshiko Robotics Cruiser800/100/175
Timed Explosives3 Unlocks Timed Explosives800/100/175
Cluster Warheads4Javelis PrototypeUnlocks Cluster Warheads1000/150/250
Ogrov Prototype4 Unlocks Ogrov Torpedo Cruiser1000/150/250
Phase Jump Disruption4 Unlocks Phase Jump Inhibitor1000/150/250
Sabotage Reactor4 Unlocks Sabotage Reactor1000/150/250
Cielo Prototype5 Unlocks Cielo Command Cruiser1200/200/325
Kodiak Prototype5 Unlocks Kodiak Heavy Cruiser1200/200/325
Demolition Bots5Hoshiko PrototypeUnlocks Demolition Bots1200/200/325
Intercept6Kodiak PrototypeUnlocks Intercept1400/250/400
Designate Target6Cielo PrototypeUnlocks Designate Target1400/250/400
Novalith Prototype8Extended Range MissilesUnlocks Novalith Cannon1800/350/550
TEC Structures
Logistics: Metal Extractor Crystal Extractor Frigate Factory Capital Ship FactoryMilitary LabCivics Lab Trade PortBroadcast CenterOrbital Refinery
Tactical: Gauss Defense PlatformHangar DefenseRepair PlatformPhase Jump InhibitorShield GeneratorNovalith CannonProximity Mine FieldTitan Foundry
TEC Ships
Corvettes: Shriken Corvette (Loyalist) • Stilat Corvette (Rebel)
Frigates: Arcova Scout FrigateCobalt Light FrigateJavelis LRM FrigateKrosov Siege FrigateGarda Flak FrigateProtev Colony Frigate
Cruisers: Percheron Light CarrierHoshiko Robotics CruiserCielo Command CruiserKodiak Heavy CruiserRaloz Heavy ConstructorOgrov Torpedo CruiserNeruda Envoy Cruiser
Capital Ships: Kol BattleshipSova CarrierAkkan BattlecruiserDunov BattlecruiserMarza DreadnoughtCorsev Battlecruiser
Titans: Ankylon Titan (Loyalist) • Ragnarov Titan (Rebel)
Starbase: Argonev Star Base
TEC Tech Tree
Military TreeDefense TreeCivilian TreeDiplomacy Tree

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