Sins of a Solar Empire
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Mods (short for modifications) are a variety of fan-produced content that alters the game. Numerous mods are available for Sins of a Solar Empire and its micro expansions Entrenchment and Diplomacy. Sins supports mods internally, and the developers have went to great lengths to support modding, even incorporating numerous bug fixes made by the community into the 1.2 patch for Trinity/Diplomacy.

A common category of mods are total conversion mods, which use the framework of Sins of a Solar Empire to depict a conflict set in a different franchise.

Partial List of Mods[]

  • 7 Deadly Sins
  • Babylon 5: Sins of the Younger Races - a Babylon 5 total conversion
  • Battlestar Galactica: Sins of the 13th Tribe - a Battlestar Galactica total conversion
  • Celestial Bodies
  • Dark Reavers Mod
  • Dawn of Victory - a total conversion mod set in an original alternate-history universe
  • Distant Stars
  • Sins of the Prophets - a Halo total conversion
  • Sins of New Eden: Rebirth - an EVE Online total conversion
  • Homeworld
  • Maelstrom (in my opinion the best when played with Rebbelion)
  • Mass Effect: Dawn of the Reapers - a Mass Effect total conversion
  • New Imperium
  • Sacrifice of Angels 2 (based on Sacrifice of Angels for Homeworld)
  • Sins of a Sci-Fi Multiverse
  • Sins of the Creator
  • Sins of the Fallen
  • Stargate Invasion
  • Stargate Races
  • Stars
  • Star Trek Armada 3 - a Star Trek total conversion
  • Star Wars: Requiem - - a Star Wars total conversion
  • Star Wars: Sins of a Galactic Empire (based on Star Wars: Warlords for Homeworld 2) - - yet another Star Wars total conversion
  • The Sins Optimization Project

Among sources of additional mods are the Sins forums and SoaSE Weebly.

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