Gaming
 

Progenitor Mothership

From Sins of a Solar Empire

Advent
Progenitor Mothership

Cost: Credits3000 Metal400 Crystal250
Build Time: 68 seconds.
Uses: 50 supply.
 
Hull: 2350
Armor: 3
Shields: 1450
Antimatter: 265
 
Average Plasma Damage: 30
Average Laser Damage: 18
Planet Bombing Damage: 40
Colonize
Malice
Shield Regeneration
Resurrection
A support ship with utility abilities useful for assisting friendly forces.
Shortcut: (E)

While the Advent certainly seek to exact revenge for their exile, they also strongly desire to spread the influence of the Unity. Few ships are as capable in this objective as Progenitor Motherships—their ability to tap into the Unity‘s collective consciousness is unrivalled. The most skilled Progenitor crews are so attuned to the Unity that they can psionically transfer the spirits of a destroyed ship‘s dead crew into another vessel. This ensures that the Advent‘s best and brightest are never truly lost, as their presence can be recovered and reinserted into willing hosts of the Unity.

Extracted from the game manual.

[edit] Tactics

Stylized in the shape of a giant brain, the Progenitor is one of the creepier-looking capital ships out there. Being the Advent's Mothership, it's also got a Colonize ability like the Jarrasul Evacuator and Akkan Battlecruiser. However, the Progenitor has one of the handiest forms of the ability. For a brief period (either 6 or 10 minutes, depending on its level), all Planetary Improvements have their costs reduced by 20%, 40%, or 60%, at levels 1, 2, and 3, respectively. It should be noted that there's a slight delay before the ability takes effect, so once you've colonized, wait a few moments before getting anything.

Malice increases damage propagation by 30% on 8, 16, or 24 ships in an 8000-km range (the game makes no mention of affected targets) at levels 1, 2, and 3, respectively. This means that when one ship affected by the Malice ability is damaged, ALL other ships affected by the same ability will take 30% of that damage. It's sort of a reverse of the Iconus Guardian's shielding ability.

  • This ability does exactly what it says--it increases damage propogation, making every single attack on any of the affected vessels an area of affect attack. This may well be one of the most powerful ship abilities of the game.

The third ability, Shield Regeneration, is especially handy if you have an Iconus Guardian or two (or three) in the fleet, as it does what it says on the tin - it will replenish friendly shields at a rate of 37.5, 50, or 62.5 shield pts. per second, again, at levels 1, 2, and 3, respectively. Combine that with a Guardian's substantial shield reserve, and it becomes a tough nut to crack, indeed.

  • Shield Regeneration really comes into its own only when all the ships affected have begun to see their damage mitigation really go up, at which time each point of shields restored is equal to 1.3 to 2.1 actual listed shield points. For obvious reasons, dropping this into the middle of a squadron of Illuminators in heavy combat is particularly effective.
  • This is the only practical way to restore the shields of a fleet of Destra Crusaders after you've researched Ruthlessness.

The Progenitor's "Ultimate," Resurrection, is one that you'll hopefully never have to use, but is still a powerful ability. Aside from the Progenitor itself (as it would make this ability a moot point, anyway), if one of your capital ships dies when this ability is used, it will transfer all experience that ship has gained to another you own. WARNING: It will NOT target allied ships and bolster their ship levels.

Ship Type: Capital
Primary Role: Colonization / Support
Shield Power: High
Hull Points: High
Armor Level: Medium
Armor Type: Capital
Antimatter: Medium
Weapons (Fore): 2 x Pulse Laser Turrets
Weapons (Side): 2 x Heavy Plasma Turrets (Port / Starboard) /
3 x Pulse Laser Turrets (Starboard / Port) /
Ship-to-Surface Kinetic Bolts
Squadrons Supported: 1 - 3
Compliment: 3,800


Image:Button-grey.png
Shield Regeneration
Image:Button-grey.png
Malice
Image:Button-grey.png
Colonize
Image:Button-grey.png
Resurrection
Image:Button-grey.png
Ability Management
Image:Attack_button.png
Attack
Image:Stop_button.png
Stop
Image:Move_button.png
Move
Image:Tactics_management_button.png
Tactics Management
Image:Button-grey.png
Squadron Management



Advent
Frigates: Seeker VesselDisciple VesselIlluminator VesselPurge VesselDefense VesselMissionary Vessel
Cruisers: Aeria Drone HostDomina SubjugatorIconus GuardianDestra CrusaderSolanus AdjudicatorTalion Savior
Capital: Radiance BattleshipHalcyon CarrierProgenitor MothershipRapture BattlecruiserRevelation Battlecruiser
TEC
Frigates: Arcova Scout FrigateCobalt Light FrigateJavelis LRM FrigateKrosov Siege FrigateGarda Flak FrigateProtev Colony Frigate
Cruisers: Percheron Light CarrierCielo Command CruiserHoshiko Robotics CruiserKodiak Heavy CruiserOgrov Torpedo CruiserRaloz Heavy Constructor
Capital: Kol BattleshipSova CarrierAkkan BattlecruiserDunov BattlecruiserMarza Dreadnought
Vasari
Frigates: Jikara NavigatorRavastra SkirmisherKanrak AssailantKarrastra DestructorJunsurak SentinelJarun Migrator
Cruisers: Lasurak TransporterStilakus SubverterSerevun OverseerSkarovas EnforcerSivuskras Ruiner
Capital: Kortul DevastatorSkirantra CarrierJarrasul EvacuatorAntorak MarauderVulkoras Desolator