Rapture Battlecruiser
From Sins of a Solar Empire
Rapture Battlecruisers carry relatively few and often lighter weapon emplacements than most similarly sized capital ships, leading many early TEC captains to believe they were an easy target. Such smugness often gave way to dismay as their crews faltered and succumbed to the true strength of the Rapture: an abundance of both advanced PsiTech and the Advent‘s most gifted Battle Psintegrat.
Extracted from the game manual.
[edit] Tactics
A Rapture by itself or with only a few ships for escort is not a very large threat, but when it's assisting your main fleet, it becomes downright terrifying to go up against. As the Advent's Support Capital Ship, it fulfills its role very handily.
Its first ability is known as Vertigo. Vertigo works by reducing the victim's chance to hit, as well as increasing their weapons cooldown. It has a fixed radius of 4500 km, so you'll likely be affecting units that attack up close and personal - light frigates, fighters, and the like.
Vengeance, the Rapture's second ability, is another matter altogether. Anytime a friendly ship takes damage (within a fixed 6000 km radius, excluding the Rapture itself), the attacker receives 65%, 130%, or 200% of the damage they just dealt (at levels 1, 2, and 3, respectively). Unless your fleet is incredibly overwhelmed, Vengeance will make the attackers think twice before bringing their guns to bear on you or your allies. A second Rapture with Vengeance in the same fleet will allow ALL your ships to be affected (including both Capital Ships).
The third ability in the Rapture's arsenal is the Concentration Aura. It increases the damage output of all friendly fighters, be they yours or an ally's, by as much as 30%. As such, you'll want to pair the ship up with a Halcyon, along with several Aeria Drone Hosts, to make the most of this ability.
The final ability of the Rapture could well be one of the most powerful of all: Dominate. When Dominate is used on an enemy frigate (non-Capital), that ship is yours PERMANENTLY. Try using this on an enemy Kodiak, Enforcer, or Crusader - it'll really throw a spanner into their works.
- Hoshikos Robotoics Cruisers, Cielo Command Cruisers, and Stilakus Subverters should be priority targets for this ability, particularly since the Advent lacks credible repair cruisers of their own.
Raptures combine well with most fleets, but care has to be taken when using them. Consider deploying them in fleets primarily made up of carriers and defense frigates, where the Rapture will be the primary target for enemy vessels, and its Vengeance and Vertigo abilities can come into their full potential. Combined with the massive striking power of several (dozen) full wings of bombers, the Rapture suddenly goes from OK battlecruiser to being a serious potential threat.
| Ship Type: | Capital |
|---|---|
| Primary Role: | Planetary Bombardment / Support |
| Shield Power: | Very High |
| Hull Points: | High |
| Armor Level: | High |
| Armor Type: | Capital |
| Antimatter: | Low |
| Weapons (Fore): | 2 x Very Heavy Plasma Guns / Ship-to-Surface Kinetic Bolts |
| Weapons (Side): | 2 x Heavy Pulse Laser Turrets (Starboard / Port) |
| Squadrons Supported: | 1 - 2 |
| Crew Complement: | 3,300 |
| Vertigo | Vengeance | Concentration Aura | Domination | Ability Management |
| Attack | Stop | Move | Tactics Management | Squadron Management |
| Advent | |
| Frigates: | Seeker Vessel • Disciple Vessel • Illuminator Vessel • Purge Vessel • Defense Vessel • Missionary Vessel |
| Cruisers: | Aeria Drone Host • Domina Subjugator • Iconus Guardian • Destra Crusader • Solanus Adjudicator • Talion Savior |
| Capital: | Radiance Battleship • Halcyon Carrier • Progenitor Mothership • Rapture Battlecruiser • Revelation Battlecruiser |
| TEC | |
| Frigates: | Arcova Scout Frigate • Cobalt Light Frigate • Javelis LRM Frigate • Krosov Siege Frigate • Garda Flak Frigate • Protev Colony Frigate |
| Cruisers: | Percheron Light Carrier • Cielo Command Cruiser • Hoshiko Robotics Cruiser • Kodiak Heavy Cruiser • Ogrov Torpedo Cruiser • Raloz Heavy Constructor |
| Capital: | Kol Battleship • Sova Carrier • Akkan Battlecruiser • Dunov Battlecruiser • Marza Dreadnought |
| Vasari | |
| Frigates: | Jikara Navigator • Ravastra Skirmisher • Kanrak Assailant • Karrastra Destructor • Junsurak Sentinel • Jarun Migrator |
| Cruisers: | Lasurak Transporter • Stilakus Subverter • Serevun Overseer • Skarovas Enforcer • Sivuskras Ruiner |
| Capital: | Kortul Devastator • Skirantra Carrier • Jarrasul Evacuator • Antorak Marauder • Vulkoras Desolator |
