Seeker Vessel
From Sins of a Solar Empire
The Seeker Vessel is a fast-attack ship built for quickly scouting out enemy fleet positions and jumpingback without being noticed. Its twin pulse lasers also make it useful in small skirmishes against lightly armored targets. Dedicated to the will of the Unity, Seekers will not hesitate to sacrifice a portion of their presence to follow the enemy or to martyr themselves against the hulls of the unenlightened.
The Advent version of the light scout frigate is surprisingly tough. With more armor and more combined shield/hull points than the TEC or Vasari variants it can survive those fleeting encounters with enemy fleets and defensive positions more effectively. This is rather ironic considering that its extended observation ability, Lingering Presence, requires it to be destroyed. The great duration of this ability, 15 minutes at second rank,can make it useful if you wish to keep tabs on a specific gravity well, but the ship is generally more useful flying from gravity well to gravity well. Like all scout frigates, it can be upgraded to be immune to phase jump inhibitors.
| Ship Type: | Frigate |
|---|---|
| Primary Role: | Exploration / Reconnaissance |
| Shield Power: | Very Low |
| Hull Points: | Very Low |
| Armor Level: | Low |
| Armor Type: | Light |
| Antimatter: | None |
| Weapons: | 2 x Forward Pulse Lasers |
| Compliment: | 100 |
| Explore | Martyrdom | Lingering Presence | Infallible Jump Drive | |
| Attack | Stop | Move | Tactics Management | |
