Sins of a Solar Empire
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Cost: 1800 Credits 350 Metal 550 Crystal
Requires 8 Military Lab Structures
Requires 1 Point in Extended Range Missiles
Build Time: 120 Seconds

The Advent's "passive" superweapon. The Advent Deliverance Engine converts hostile culture in the target gravity well to 15-20% friendly culture, draining allegiance(and thus income) and cultural buffs and replacing them with Advent culture bonuses(like extra shield mitigation and planetary vision). It would take a lot of shots to eventually neutralize a planet, but the former owner of that planet would not be able to colonize it again.

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