Radiance Battleship
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Primary Role: Assault
Hull Points: 2200 (+90/lvl)
Shield Power: 1750 (+180/lvl)
Armor Level: 4 (+0.4/lvl)
Weapons (Fore): 2 x Heavy Beam Cannons / 2 x Plasma Guns / Ship-to-Surface Kinetic Bolts
Weapons (Side): 3 x Pulse Laser Batteries (Starboard / Port)
Beam DPS: 15
Plasma DPS: 10
Laser DPS: 26
Bombing DPS: 43
+DPS/lvl 8%
Strikecraft: 0.8 (+0.2/lvl)
Antimatter: 240 (+40/lvl )
Cost 3000 credits, 400 metal, 200 crystal
Supply Slots 50
Build Time 75 seconds

No ship personifies the Advent's vengeful nature more so than the Radiance Battleship. Literally bristling with varied energy weapons, it can unleash a torrential downpour of plasma bursts and laser fire. Those who endure such an onslaught have little respite, as the Radiance‘s axial beam cannon can cut a wide swath of destruction through enemy ranks. Extracted from the game manual.

Detonate Antimatter
Type: Active
Target: An enemy ship with antimatter
Cost: 60
Cooldown: 20 sec
Duration: 12 -> 15 -> 18 sec
Range: 4500
Effects: Abilities Disabled
Damage per second: 16.7->26.7->33.3
Antimatter drained:10/sec
Type: Active
Target: All enemy ships in range
Cost: 65
Cooldown: 35 sec
Duration: 20 sec
Range: 3000->4000->5000
Effects: Enemies attack this ship
Energy Absorptive Armor
Type: Passive
Target: Self
Effects: Bonus armor: 1->2->3
Antimatter from damage: 5%->10%->15%
Cleansing Brilliance
Type: Active
Target: Enemy ships in range
Cost: 150
Cooldown: 75 sec
Duration: 8 sec
Range: 8000
Effects: Damage: 250

Capital Ships
TEC Kol Battleship - Sova Carrier - Akkan Battlecruiser - Dunov Battlecruiser - Marza Dreadnought
Advent Radiance Battleship - Revelation Battlecruiser - Progenitor Mothership - Halcyon Carrier - Rapture Battlecruiser
Vasari Kortul Devastator - Skirantra Carrier - Jarrasul Evacuator - Antorak Marauder - Vulkoras Desolator

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