Stilakus Subverter
From Sins of a Solar Empire
Stilakus Subverters are best used in combination with other ships making use of phase missile technology. While only lightly armed themselves, the Stilakus‘ are equipped with powerful phase manipulator fields that have a twofold effect: The first is a weakening of enemy shields, greatly lowering their shield mitigation and making them more easily bypassed by phase missiles; the other is the ability to create a distortion field within the gravity well. This field allows the Stilakus to perform an in-grav phase jump, teleporting it towards an enemy target before it channels a disabling field of energy.
While effective in general combat, especially when accompanied by Assailant frigates, the Subverter truly shines when the battle is already won. The ability to disable shields is secondary to being able to tackle and hold down enemy frigates and cruisers while heavier ships pound them away to nothing. This tactic is especially useful against strike craft cruisers who are notorious for hanging on the edge of a system, able to warp out at a second's notice.
[edit] Development
Up until Patch 1.04, the Stilakus sometimes had a tendency to micro-jump towards targets traveling to other planets with their Distortion Field. This was fixed in the patch. Later on, in Patch 1.1, the ability's antimatter cost was increased from 100 to 200, and its duration was decreased from 30 seconds to 20 seconds.
| Ship Type: | Stilakus Subverter |
|---|---|
| Faction: | Vasari |
| Primary Role: | Support |
| Armor Type: | Heavy |
| Weapons: | Plasma Pulse Gun |
| Squadrons Supported: | None |
| Crew Complement: | 500 |
| Shield Disruption | Distortion Field | | | |
| Attack | Stop | Move | Tactics Management | |
