Support Capital Ships, often simply called Support Ships, sacrifice survivability and combat prowess to augment its surrounding fleet and disrupt the enemy fleet. Support Capital Ships need lots of antimatter to fuel their abilities, which are their only strength since they have weak combat damage and few squads. This means you should only build them when you have a large fleet already assembled, and preferably have already researched antimatter regeneration upgrades. Their lack of direct combat utility means that support capital ships probably shouldn't be considered until mid-game, if not late-game.
- Damage: Capital Ship (25% damage to Fighters; 75% damage to Scout Frigates, Colonization Frigates, Long Range Frigates, and Bombers; and full damage to all other ships)
- Main article: Dunov Battlecruiser
- Main article: Rapture Battlecruiser
- Main article: Antorak Marauder